﻿using System;
using System.Collections.Generic;
using System.Collections;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

public class DangerousObject:ViewableObject
{
    protected new DangerousObject.Type thisType;

    public DangerousObject(DangerousObject.Type type, Vector3 placement)
        : base(type, placement)
    {
        thisType = type;
    }

    public new class Type : ViewableObject.Type
    {
        protected Type(ObjectFactory.TypeEnum type, Vector3 origin, Vector3 collision,
            ArrayList stasisFrames)
            : base(type, origin, collision, stasisFrames)
        {
        }
    }
}
